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Ultimate Go Notebook

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Ultimate Go Notebook

Ultimate Go Notebook Book
Author : William Kennedy
Publisher : Unknown
Release : 2021-07-08
ISBN : 9781737384403
Language : En, Es, Fr & De

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Book Description :

Download Ultimate Go Notebook book written by William Kennedy, available in PDF, EPUB, and Kindle, or read full book online anywhere and anytime. Compatible with any devices.

Go in Action

Go in Action Book
Author : Erik St. Martin,William Kennedy,Brian Ketelsen
Publisher : Simon and Schuster
Release : 2015-11-04
ISBN : 163835202X
Language : En, Es, Fr & De

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Book Description :

Summary Go in Action introduces the Go language, guiding you from inquisitive developer to Go guru. The book begins by introducing the unique features and concepts of Go. Then, you'll get hands-on experience writing real-world applications including websites and network servers, as well as techniques to manipulate and convert data at speeds that will make your friends jealous. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Application development can be tricky enough even when you aren't dealing with complex systems programming problems like web-scale concurrency and real-time performance. While it's possible to solve these common issues with additional tools and frameworks, Go handles them right out of the box, making for a more natural and productive coding experience. Developed at Google, Go powers nimble startups as well as big enterprises—companies that rely on high-performing services in their infrastructure. About the Book Go in Action is for any intermediate-level developer who has experience with other programming languages and wants a jump-start in learning Go or a more thorough understanding of the language and its internals. This book provides an intensive, comprehensive, and idiomatic view of Go. It focuses on the specification and implementation of the language, including topics like language syntax, Go's type system, concurrency, channels, and testing. What's Inside Language specification and implementation Go's type system Internals of Go's data structures Testing and benchmarking About the Reader This book assumes you're a working developer proficient with another language like Java, Ruby, Python, C#, or C++. About the Authors William Kennedy is a seasoned software developer and author of the blog GoingGo.Net. Brian Ketelsen and Erik St. Martin are the organizers of GopherCon and coauthors of the Go-based Skynet framework. Table of Contents Introducing Go Go quick-start Packaging and tooling Arrays, slices, and maps Go's type system Concurrency Concurrency patterns Standard library Testing and benchmarking

The Go Programming Language

The Go Programming Language Book
Author : Alan A. A. Donovan,Brian W. Kernighan
Publisher : Addison-Wesley Professional
Release : 2015-11-16
ISBN : 0134190564
Language : En, Es, Fr & De

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Book Description :

The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.

The Go Programming Language Phrasebook

The Go Programming Language Phrasebook Book
Author : David Chisnall
Publisher : Addison-Wesley
Release : 2012-05-01
ISBN : 0132919001
Language : En, Es, Fr & De

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Book Description :

The Go Programming Language Phrasebook Essential Go code and idioms for all facets of the development process This guide gives you the code “phrases” you need to quickly and effectively complete a wide variety of projects with Go, today’s most exciting new programming language. Tested, easy-to-adapt code examples illuminate every step of Go development, helping you write highly scalable, concurrent software. You’ll master Go-specific idioms for working with strings, collections, arrays, error handling, goroutines, slices, maps, channels, numbers, dates, times, files, networking, web apps, the runtime, and more. Concise and Accessible Easy to carry and easy to use: Ditch all those bulky books for one portable pocket guide Flexible and Functional Packed with more than 100 customizable code snippets: Quickly create solid Go code to solve just about any problem Register your book at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Python Data Science Handbook

Python Data Science Handbook Book
Author : Jake VanderPlas
Publisher : "O'Reilly Media, Inc."
Release : 2016-11-21
ISBN : 1491912138
Language : En, Es, Fr & De

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Book Description :

For many researchers, Python is a first-class tool mainly because of its libraries for storing, manipulating, and gaining insight from data. Several resources exist for individual pieces of this data science stack, but only with the Python Data Science Handbook do you get them all—IPython, NumPy, Pandas, Matplotlib, Scikit-Learn, and other related tools. Working scientists and data crunchers familiar with reading and writing Python code will find this comprehensive desk reference ideal for tackling day-to-day issues: manipulating, transforming, and cleaning data; visualizing different types of data; and using data to build statistical or machine learning models. Quite simply, this is the must-have reference for scientific computing in Python. With this handbook, you’ll learn how to use: IPython and Jupyter: provide computational environments for data scientists using Python NumPy: includes the ndarray for efficient storage and manipulation of dense data arrays in Python Pandas: features the DataFrame for efficient storage and manipulation of labeled/columnar data in Python Matplotlib: includes capabilities for a flexible range of data visualizations in Python Scikit-Learn: for efficient and clean Python implementations of the most important and established machine learning algorithms

Concurrency in Go

Concurrency in Go Book
Author : Katherine Cox-Buday
Publisher : "O'Reilly Media, Inc."
Release : 2017-07-19
ISBN : 1491941308
Language : En, Es, Fr & De

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Book Description :

Concurrency can be notoriously difficult to get right, but fortunately, the Go open source programming language makes working with concurrency tractable and even easy. If you’re a developer familiar with Go, this practical book demonstrates best practices and patterns to help you incorporate concurrency into your systems. Author Katherine Cox-Buday takes you step-by-step through the process. You’ll understand how Go chooses to model concurrency, what issues arise from this model, and how you can compose primitives within this model to solve problems. Learn the skills and tooling you need to confidently write and implement concurrent systems of any size. Understand how Go addresses fundamental problems that make concurrency difficult to do correctly Learn the key differences between concurrency and parallelism Dig into the syntax of Go’s memory synchronization primitives Form patterns with these primitives to write maintainable concurrent code Compose patterns into a series of practices that enable you to write large, distributed systems that scale Learn the sophistication behind goroutines and how Go’s runtime stitches everything together

The Ultimate Cigar Book

The Ultimate Cigar Book Book
Author : Richard Carleton Hacker
Publisher : Simon and Schuster
Release : 2015-06-02
ISBN : 1632208695
Language : En, Es, Fr & De

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Book Description :

This classic guide to the world of cigars covers everything from their history and traditions to tips on selecting, storing and enjoying the perfect cigar. Written by Richard Carleton Hacker, one of the world’s most acclaimed pipe and cigar authors, The Ultimate Cigar Book offers a highly informative and engaging exploration of virtually every facet of cigar making and smoking. A classic of cigar literature since it was first published in 1993, this fourth edition continues to set the standard for today’s aficionados. Combining insider knowledge with a raconteur’s wit, Hacker takes readers on a world tour of cigars. Starting with a history of cigar smoking, he then delves into the various ways cigars are made today. Hacker shares the secrets of finding the “perfect” cigar, the time-honored rituals of smoking, and the best techniques for care and storage. He also discusses a range of popular cigar accessories, and even suggests which beers, wines, whiskeys, brandies, and cognacs go with what cigars. After a colorful recap of cigar smoking celebrities, Hacker concludes with an international compendium of virtually every cigar brand known today, complete with historical profiles and observations on taste according to the author’s personal—and admittedly prejudice—ratings. If that was not enough, there is even a dictionary of CigarSpeak!

Deep Learning with Python

Deep Learning with Python Book
Author : Francois Chollet
Publisher : Simon and Schuster
Release : 2017-11-30
ISBN : 1638352046
Language : En, Es, Fr & De

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Summary Deep Learning with Python introduces the field of deep learning using the Python language and the powerful Keras library. Written by Keras creator and Google AI researcher François Chollet, this book builds your understanding through intuitive explanations and practical examples. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Machine learning has made remarkable progress in recent years. We went from near-unusable speech and image recognition, to near-human accuracy. We went from machines that couldn't beat a serious Go player, to defeating a world champion. Behind this progress is deep learning—a combination of engineering advances, best practices, and theory that enables a wealth of previously impossible smart applications. About the Book Deep Learning with Python introduces the field of deep learning using the Python language and the powerful Keras library. Written by Keras creator and Google AI researcher François Chollet, this book builds your understanding through intuitive explanations and practical examples. You'll explore challenging concepts and practice with applications in computer vision, natural-language processing, and generative models. By the time you finish, you'll have the knowledge and hands-on skills to apply deep learning in your own projects. What's Inside Deep learning from first principles Setting up your own deep-learning environment Image-classification models Deep learning for text and sequences Neural style transfer, text generation, and image generation About the Reader Readers need intermediate Python skills. No previous experience with Keras, TensorFlow, or machine learning is required. About the Author François Chollet works on deep learning at Google in Mountain View, CA. He is the creator of the Keras deep-learning library, as well as a contributor to the TensorFlow machine-learning framework. He also does deep-learning research, with a focus on computer vision and the application of machine learning to formal reasoning. His papers have been published at major conferences in the field, including the Conference on Computer Vision and Pattern Recognition (CVPR), the Conference and Workshop on Neural Information Processing Systems (NIPS), the International Conference on Learning Representations (ICLR), and others. Table of Contents PART 1 - FUNDAMENTALS OF DEEP LEARNING What is deep learning? Before we begin: the mathematical building blocks of neural networks Getting started with neural networks Fundamentals of machine learning PART 2 - DEEP LEARNING IN PRACTICE Deep learning for computer vision Deep learning for text and sequences Advanced deep-learning best practices Generative deep learning Conclusions appendix A - Installing Keras and its dependencies on Ubuntu appendix B - Running Jupyter notebooks on an EC2 GPU instance

Learning Go

Learning Go Book
Author : Jon Bodner
Publisher : "O'Reilly Media, Inc."
Release : 2021-03-02
ISBN : 1492077186
Language : En, Es, Fr & De

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Book Description :

Go is rapidly becoming the preferred language for building web services. While there are plenty of tutorials available that teach Go's syntax to developers with experience in other programming languages, tutorials aren't enough. They don't teach Go's idioms, so developers end up recreating patterns that don't make sense in a Go context. This practical guide provides the essential background you need to write clear and idiomatic Go. No matter your level of experience, you'll learn how to think like a Go developer. Author Jon Bodner introduces the design patterns experienced Go developers have adopted and explores the rationale for using them. You'll also get a preview of Go's upcoming generics support and how it fits into the language. Learn how to write idiomatic code in Go and design a Go project Understand the reasons for the design decisions in Go Set up a Go development environment for a solo developer or team Learn how and when to use reflection, unsafe, and cgo Discover how Go's features allow the language to run efficiently Know which Go features you should use sparingly or not at all

Dream Big Inspirational Journal

Dream Big Inspirational Journal Book
Author : Creative Notebooks
Publisher : Createspace Independent Publishing Platform
Release : 2016-07-16
ISBN : 9781535332163
Language : En, Es, Fr & De

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Book Description :

Dream Big! Whether for your desk at home, your work or in your bag on the go this professionally designed 6" x 9" notebook provides the perfect platform for you to record your thoughts. The pre-lined pages are ready and waiting to be filled! DETAILS: 150 Lined Sheets Crisp White Pages with a Thick Cardstock Cover Simple, Stylish, Elegant Cover Art Dimensions: 6" x 9"

R for Data Science

R for Data Science Book
Author : Hadley Wickham,Garrett Grolemund
Publisher : "O'Reilly Media, Inc."
Release : 2016-12-12
ISBN : 1491910364
Language : En, Es, Fr & De

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Book Description :

Learn how to use R to turn raw data into insight, knowledge, and understanding. This book introduces you to R, RStudio, and the tidyverse, a collection of R packages designed to work together to make data science fast, fluent, and fun. Suitable for readers with no previous programming experience, R for Data Science is designed to get you doing data science as quickly as possible. Authors Hadley Wickham and Garrett Grolemund guide you through the steps of importing, wrangling, exploring, and modeling your data and communicating the results. You’ll get a complete, big-picture understanding of the data science cycle, along with basic tools you need to manage the details. Each section of the book is paired with exercises to help you practice what you’ve learned along the way. You’ll learn how to: Wrangle—transform your datasets into a form convenient for analysis Program—learn powerful R tools for solving data problems with greater clarity and ease Explore—examine your data, generate hypotheses, and quickly test them Model—provide a low-dimensional summary that captures true "signals" in your dataset Communicate—learn R Markdown for integrating prose, code, and results

Practical Go

Practical Go Book
Author : Amit Saha
Publisher : John Wiley & Sons
Release : 2021-09-11
ISBN : 1119773830
Language : En, Es, Fr & De

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Book Description :

YOUR PRACTICAL, HANDS-ON GUIDE TO WRITING APPLICATIONS USING GO Google announced the Go programming language to the public in 2009, with the version 1.0 release announced in 2012. Since its announcement to the community, and the compatibility promise of the 1.0 release, the Go language has been used to write scalable and high-impact software programs ranging from command-line applications and critical infrastructure tools to large-scale distributed systems. It’s speed, simplicity, and reliability make it a perfect choice for developers working in various domains. In Practical Go - Building Scalable Network + Non-Network Applications, you will learn to use the Go programming language to build robust, production-ready software applications. You will learn just enough to building command line tools and applications communicating over HTTP and gRPC. This practical guide will cover: Writing command line applications Writing a HTTP services and clients Writing RPC services and clients using gRPC Writing middleware for network clients and servers Storing data in cloud object stores and SQL databases Testing your applications using idiomatic techniques Adding observability to your applications Managing configuration data from your applications You will learn to implement best practices using hands-on examples written with modern practices in mind. With its focus on using the standard library packages as far as possible, Practical Go will give you a solid foundation for developing large applications using Go leveraging the best of the language’s ecosystem.

Everything You Need to Ace Science in One Big Fat Notebook

Everything You Need to Ace Science in One Big Fat Notebook Book
Author : Workman Publishing
Publisher : Workman Publishing Company
Release : 2018-02-06
ISBN : 152350546X
Language : En, Es, Fr & De

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Book Description :

It’s the revolutionary science study guide just for middle school students from the brains behind Brain Quest. Everything You Need to Ace Science . . . takes readers from scientific investigation and the engineering design process to the Periodic Table; forces and motion; forms of energy; outer space and the solar system; to earth sciences, biology, body systems, ecology, and more. The BIG FAT NOTEBOOK™ series is built on a simple and irresistible conceit—borrowing the notes from the smartest kid in class. There are five books in all, and each is the only book you need for each main subject taught in middle school: Math, Science, American History, English Language Arts, and World History. Inside the reader will find every subject’s key concepts, easily digested and summarized: Critical ideas highlighted in neon colors. Definitions explained. Doodles that illuminate tricky concepts in marker. Mnemonics for memorable shortcuts. And quizzes to recap it all. The BIG FAT NOTEBOOKS meet Common Core State Standards, Next Generation Science Standards, and state history standards, and are vetted by National and State Teacher of the Year Award–winning teachers. They make learning fun, and are the perfect next step for every kid who grew up on Brain Quest.

Stickers Book to Put Stickers in

Stickers Book to Put Stickers in Book
Author : Jane Log Book
Publisher : Createspace Independent Publishing Platform
Release : 2018-04-18
ISBN : 9781717137265
Language : En, Es, Fr & De

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Book Description :

Do you wonder how to collect all your kid's favorite stickers? This is a blank sticker book just for your kids to collect all their favorite stickers. It could also be used as a journal or a coloring book. This blank sticker book sizes at 8"x10". With this large blank space, your children can happily stick their favorite stickers on this sticker book. Please note carefully There are all white blank pages in this sticker book. Blank Book Billionaire Journals, Coloring Books and Puzzle Books is focused on creating high quality, fun and yet practical books to enhance your daily life. Whether you are looking for a funny and hilarious journal as a gift option or something to track your fondest memories or your favorite recipes we have it. Scroll up and grab your copy today, grab two ;) This sticker book is non-reusable and can not use to trade stickers.

R Markdown

R Markdown Book
Author : Yihui Xie,J.J. Allaire,Garrett Grolemund
Publisher : CRC Press
Release : 2018-07-27
ISBN : 0429782977
Language : En, Es, Fr & De

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Book Description :

R Markdown: The Definitive Guide is the first official book authored by the core R Markdown developers that provides a comprehensive and accurate reference to the R Markdown ecosystem. With R Markdown, you can easily create reproducible data analysis reports, presentations, dashboards, interactive applications, books, dissertations, websites, and journal articles, while enjoying the simplicity of Markdown and the great power of R and other languages. In this book, you will learn Basics: Syntax of Markdown and R code chunks, how to generate figures and tables, and how to use other computing languages Built-in output formats of R Markdown: PDF/HTML/Word/RTF/Markdown documents and ioslides/Slidy/Beamer/PowerPoint presentations Extensions and applications: Dashboards, Tufte handouts, xaringan/reveal.js presentations, websites, books, journal articles, and interactive tutorials Advanced topics: Parameterized reports, HTML widgets, document templates, custom output formats, and Shiny documents. Yihui Xie is a software engineer at RStudio. He has authored and co-authored several R packages, including knitr, rmarkdown, bookdown, blogdown, shiny, xaringan, and animation. He has published three other books, Dynamic Documents with R and knitr, bookdown: Authoring Books and Technical Documents with R Markdown, and blogdown: Creating Websites with R Markdown. J.J. Allaire is the founder of RStudio and the creator of the RStudio IDE. He is an author of several packages in the R Markdown ecosystem including rmarkdown, flexdashboard, learnr, and radix. Garrett Grolemund is the co-author of R for Data Science and author of Hands-On Programming with R. He wrote the lubridate R package and works for RStudio as an advocate who trains engineers to do data science with R and the Tidyverse.

Ninja Get Good

Ninja  Get Good Book
Author : Tyler "Ninja" Blevins
Publisher : Clarkson Potter
Release : 2019-08-20
ISBN : 198482676X
Language : En, Es, Fr & De

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Book Description :

From one of the leading Fortnite gamers in the world comes your game plan for outclassing the rest at playing video games. “Get the right gear, practice the right way, and get into the right headspace and you too can Get Good.”—Time Packed with illustrations, photographs, anecdotes, and insider tips, this complete compendium includes everything Tyler "Ninja" Blevins wishes he knew before he got serious about gaming. Here's how to: • Build a gaming PC • Practice with purpose • Develop strategy • Improve your game sense • Pull together the right team • Stream with skill • Form a community online • And much more Video games come and go, but Ninja's lessons are timeless. Pay attention to them and you'll find that you're never really starting over when the next big game launches. Who knows—you may even beat him one day. As he says, that's up to you. Praise for Ninja: Get Good “If you’re a casual gamer looking to refine your gaming skills or equipment, or someone considering getting into esports, then livestreamer and gaming guru Tyler ‘Ninja’ Blevins’ book could be the perfect guide.”—Los Angeles Times “It’s perfect for young kids just getting into gaming after watching streamers, like Ninja, and their parents who may not know much about gaming and streaming . . . It’s an all-in-one checklist of everything you need to start up on a streaming life. This book breaks down complex and sometimes obscure concepts in gaming that many non-gamer parents may not know about or the kids know about instinctually but can't put into words.”—GameCrate

Go Design Patterns

Go Design Patterns Book
Author : Mario Castro Contreras
Publisher : Packt Publishing Ltd
Release : 2017-02-24
ISBN : 1786461900
Language : En, Es, Fr & De

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Book Description :

Learn idiomatic, efficient, clean, and extensible Go design and concurrency patterns by using TDD About This Book A highly practical guide filled with numerous examples unleashing the power of design patterns with Go. Discover an introduction of the CSP concurrency model by explaining GoRoutines and channels. Get a full explanation, including comprehensive text and examples, of all known GoF design patterns in Go. Who This Book Is For The target audience is both beginner- and advanced-level developers in the Go programming language. No knowledge of design patterns is expected. What You Will Learn All basic syntax and tools needed to start coding in Go Encapsulate the creation of complex objects in an idiomatic way in Go Create unique instances that cannot be duplicated within a program Understand the importance of object encapsulation to provide clarity and maintainability Prepare cost-effective actions so that different parts of the program aren't affected by expensive tasks Deal with channels and GoRoutines within the Go context to build concurrent application in Go in an idiomatic way In Detail Go is a multi-paradigm programming language that has built-in facilities to create concurrent applications. Design patterns allow developers to efficiently address common problems faced during developing applications. Go Design Patterns will provide readers with a reference point to software design patterns and CSP concurrency design patterns to help them build applications in a more idiomatic, robust, and convenient way in Go. The book starts with a brief introduction to Go programming essentials and quickly moves on to explain the idea behind the creation of design patterns and how they appeared in the 90's as a common "language" between developers to solve common tasks in object-oriented programming languages. You will then learn how to apply the 23 Gang of Four (GoF) design patterns in Go and also learn about CSP concurrency patterns, the "killer feature" in Go that has helped Google develop software to maintain thousands of servers. With all of this the book will enable you to understand and apply design patterns in an idiomatic way that will produce concise, readable, and maintainable software. Style and approach This book will teach widely used design patterns and best practices with Go in a step-by-step manner. The code will have detailed examples, to allow programmers to apply design patterns in their day-to-day coding.

Welcome to Dunder Mifflin

Welcome to Dunder Mifflin Book
Author : Brian Baumgartner,Ben Silverman
Publisher : HarperCollins
Release : 2021-11-16
ISBN : 0063082217
Language : En, Es, Fr & De

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Book Description :

New York Times Bestseller "The ultimate behind-the-scenes account.” —Washington Post “The definitive history of the landmark TV show.” —USA Today Join the entire Dunder Mifflin gang on a journey back to Scranton: here's the hilarious and improbable inside story behind the beloved series. Based on hundreds of hours of exclusive interviews with the cast and creators and illustrated with 100 behind-the-scenes photographs, here, at last, is the untold inside story of The Office, featuring a foreword by Greg Daniels, who adapted the series for the U.S. and was its guiding creative force, and narrated by star Brian Baumgartner (aka “Kevin Malone”) and executive producer Ben Silverman.. In Welcome to Dunder Mifflin, the entire Office gang reunite after nearly a decade to share their favorite untold stories, spill secrets, and reveal how a little show that barely survived its first season became the most watched series in the universe. This ultimate fan companion pulls back the curtain as never before on all the absurdity, genius, love, passion, and dumb luck that went into creating America's beloved The Office. Featuring the memories of Steve Carell, John Krasinkski, Jenna Fischer, Greg Daniels, Ricky Gervais, Rainn Wilson, Angela Kinsey, Craig Robinson, Brian Baumgartner, Phyllis Smith, Kate Flannery, Ed Helms, Oscar Nunez, Amy Ryan, Ellie Kemper, Creed Bratton, Paul Lieberstein, Ben Silverman, Mike Schur, and many more.

Pokemon Ultimate Handbook

Pokemon Ultimate Handbook Book
Author : Cris Silvestri
Publisher : Scholastic Inc.
Release : 2008
ISBN : 0545078865
Language : En, Es, Fr & De

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Book Description :

A guide to Pokâemon provides information on the pronunciation, possible moves, type, height, weight, and region of every Pokâemon character.

Sticker Book

Sticker Book Book
Author : Michelia Creations
Publisher : Createspace Independent Publishing Platform
Release : 2017-12-07
ISBN : 9781981502516
Language : En, Es, Fr & De

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Book Description :

Ultimate Sticker Book/ Blank Sticker Collection Book This sticker book for a great keepsake for kids who love their stickers and collecting favorite stickers Details This blank space for your children stick their favorite stickers It could also be used as a journal or a sketching and drawing book This sticker book is non-reusable and can not use to trade stickers It's a perfect gift for family and friends 80 pages of Sticker Book(paper white blank) 8 inches By 10 Inches Matte Cover Paperback Cover Get start Blank Sticker Book for Kids today!