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Fizban S Treasury Of Dragons Dungeon Dragons Book

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The Wild Beyond the Witchlight A Feywild Adventure Dungeons Dragons Book

The Wild Beyond the Witchlight  A Feywild Adventure  Dungeons   Dragons Book  Book
Author : Wizards RPG Team
Publisher : Wizards of the Coast
Release : 2021-09-21
ISBN : 0786967277
Language : En, Es, Fr & De

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Book Description :

A wickedly whimsical adventure for the world’s greatest roleplaying game. Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye! The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven. The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other. Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild Easily drop The Witchlight Carnival into any campaign—for passage into the Feywild or just a night of carnival games and wild entertainment Introduces two races—play as a fairy or as a harengon, a race of humanoid rabbits Adds two backgrounds—the Feylost who grew up in the Feywild, and a Witchlight Hand who works at the carnival All encounters can be resolved without resorting to combat, rewarding clever ideas and creative roleplay Classic 1980s Dungeons & Dragons characters return, including Warduke, Strongheart, and Kelek

Draconomicon

Draconomicon Book
Author : Andy Collins,James Wyatt,Skip Williams
Publisher : Unknown
Release : 2003-10
ISBN : 9780786928842
Language : En, Es, Fr & De

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Book Description :

An art-filled sourcebook for all things draconic in the Dungeons & Dragons world, this title includes information on playing dragons and dragon-like creatures, how to run a dragon in a fight, and how to both fight dragons and work with them as allies. The book itself is designed in a prestige format, with heavy use of art throughout and constructed of premium materials. (Games/Gamebooks/Crosswords)

D d Wild Beyond the Witchlight A Feywild Adventure Accessory Kit

D d Wild Beyond the Witchlight  A Feywild Adventure Accessory Kit Book
Author : Wizards RPG Team
Publisher : Wizards of the Coast
Release : 2021-09-21
ISBN : 9780786967216
Language : En, Es, Fr & De

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Book Description :

The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels. The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels.

Strixhaven Curriculum of Chaos D D MTG Adventure Book

Strixhaven  Curriculum of Chaos  D D MTG Adventure Book  Book
Author : Wizards RPG Team
Publisher : Wizards of the Coast
Release : 2021-12-07
ISBN : 0786967447
Language : En, Es, Fr & De

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Book Description :

Rollicking campus adventures for the world’s greatest roleplaying game. The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it’s up to you to save the day. Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University to Dungeons & Dragons, drawn from the multiverse of Magic: The Gathering. It also provides rules for creating characters who are students in one of its five colleges. Characters can explore the setting over the course of four adventures, which can be played together or on their own. Each describes an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, hidden dangers, and perhaps even romance. • Includes four brand new D&D adventures that can be played as stand-alones or woven together as a campaign from levels 1–10 • Adds a new playable race—an owlin, one of the owlfolk who study at the university • Includes a bestiary of over forty magical creatures and NPCs • Experience D&D in new ways through the academic challenges, extracurricular activities and jobs, and relationships explored on campus • Includes a beautifully illustrated double-sided poster map that shows Strixhaven’s campus on one side and important locations on the other • Attend an elite mage university, choose your college, and adventure your way to graduation • Adds new player character options including feats and new backgrounds for first-year students at Strixhaven

Montreal Noir

Montreal Noir Book
Author : John McFetridge,Jacques Filippi
Publisher : Akashic Books
Release : 2017-11-07
ISBN : 1617756067
Language : En, Es, Fr & De

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Book Description :

“American crime fiction fans will welcome the opportunity to sample the short fiction of some worthy Canadian authors.” —Publishers Weekly Following the success of Toronto Noir, the Noir Series explores new Canadian terrain, featuring both English and Francophone authors. Like the city it springs from, Montreal Noir is an intriguing mix of culture, identities, and neighborhoods with one thing in common: the dark side of human nature. This collection presents stories by Patrick Senécal, Tess Fragoulis, Howard Shrier, Michel Basilières, Robert Pobi, Samuel Archibald, Geneviève Lefebvre, Ian Truman, Johanne Seymour, Arjun Basu, Martin Michaud, Melissa Yi, Catherine McKenzie, Peter Kirby, and Brad Smith. “Montreal solidifies its reputation as the epicentre for Canadian noir in a strong new anthology.” —Quill & Quire “Brings together a bicultural roster of talent by some of the city’s best crime-fiction specialists, with tales from the city’s many neighbourhoods.” —Toronto Star “An impressive roster . . . Stories from across the many sub-genres of mystery: police procedural, thriller, private eye, psychological suspense, and hard-boiled crime.” —Montreal Review of Books “Whether it’s the quirkiness of the characters, the ingenuity of the puzzles, or the big hearts inside some of the darkest villains, noir’s different north of the border.” —Kirkus Reviews

Van Richten s Guide to Ravenloft Dungeons Dragons

Van Richten s Guide to Ravenloft  Dungeons   Dragons  Book
Author : Wizards RPG Team
Publisher : Wizards of the Coast
Release : 2021-05-18
ISBN : 0786967250
Language : En, Es, Fr & De

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Book Description :

Explore the horrors of Ravenloft in this campaign sourcebook for the world’s greatest roleplaying game. Terror stalks the nightmare realms of Ravenloft. No one knows this better than monster scholar Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and case files into this tome of eerie tales and chilling truths. • Travel (perhaps even by choice) to Ravenloft's expanded Domains of Dread—each domain with its own unique flavor of horror, thrilling story hooks, and grisly cast of characters • Craft your own D&D horror settings, add tension with optional rules, and get advice for running a game that's ghastly in all the right ways • Create characters with lineages tied to vampires, undead, and hags, horror-themed subclasses, the Investigator background, and "Dark Gifts" that may be a double-edged sword • Unleash nightmarish monsters from an expanded bestiary, and browse a collection of mysterious trinkets • Explore Ravenloft in the included Dungeons & Dragons adventure—play as a stand-alone adventure or drop it into your current game for a bit of sinister fun

Dragon World

Dragon World Book
Author : Tamara Macfarlane
Publisher : Penguin
Release : 2021-03-16
ISBN : 0744044952
Language : En, Es, Fr & De

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Book Description :

Immerse yourself in the rich, fascinating history of dragons in this illustrated gift ebook. Meet the fire-breathing beasts of mythology in this beautifully illustrated ebook brimming with scaled behemoths. Lurking in every corner of the earth, from the deepest depths of the oceans, to the tips of the tallest mountains, even tucked beneath the very ground that you tread on, dragons watch and wait. They take many forms--sea monsters, serpents, wild cats, eagles, and they represent many different things; Gods to be revered, evil kings to be feared, wise friends, and fierce foes. So, when you accidentally step on a sinewy vine and it whips out from under your feet, or invisible forces gently fan warm air across your face, or the acrid smell of cinders pokes at the back of your throat, how will you know whether to stand and wonder, or run and hide? Dragons have breathed fire into our minds since we could first imagine, but why do they exist in stories from every land in the world? Come in and explore Dragon World. Look into their lairs while they make shape-shifting mischief, playing with the weather and protecting earthly treasures. Soar across continents into tales as old as time. Prowl through the pages to discover rare dragon species. Find clues to track them and master how to draw them. Behold the earthly dragons of today!

Dungeons and Dragons Art and Arcana

Dungeons and Dragons Art and Arcana Book
Author : Kyle Newman,Michael Witwer,Jon Peterson,Sam Witwer
Publisher : Ten Speed Press
Release : 2018-10
ISBN : 0399580948
Language : En, Es, Fr & De

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Book Description :

An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you'll find more than seven hundred pieces of artwork--from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Dungeon Masters

Dungeon Masters Book
Author : Wizards Rpg Team
Publisher : Unknown
Release : 2010-10-19
ISBN : 9780786956302
Language : En, Es, Fr & De

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Book Description :

Awesome tools, rules, and adventure content for every Dungeon Master. If you're a Dungeons & Dragons player interested in taking on the role of the Dungeon Master, or if you're an experienced DM looking for more game advice, tools, and adventure content, the Dungeon Master's Kit™ has exactly what you need to build your own Dungeons & Dragons campaign and excite the imaginations of you and your players. This deluxe box contains rules and advice to help Dungeon Masters run games for adventurers of levels 1–30. It also includes useful DM tools such as a Dungeon Master's screen (with tables and rules printed on the inside), die-cut terrain tiles and monster tokens, and fold-out battle maps. Game components: • 96-page book of rules and advice for Dungeon Masters • 32-page monster book • Two 32-page adventures • 3 sheets of die-cut monster tokens • 2 double-sided battle maps • Fold-out Dungeon Master's screen

Dungeon Master s Screen Reincarnated

Dungeon Master s Screen Reincarnated Book
Author : Wizards RPG Team
Publisher : Wizards of the Coast
Release : 2017-09-19
ISBN : 078696619X
Language : En, Es, Fr & De

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Book Description :

MASTER THE GAME with this indispensable tool for the world’s greatest roleplaying game Lost is the poor soul borne aloft in the grip of the ancient red dragon featured in a spectacular panoramic vision by Tyler Jacobson on this durable, four-panel Dungeon Master’s Screen. The interior rules content on this new screen has been revisited and refreshed as a direct result of feedback received from D&D fans everywhere. • The screen’s landscape orientation allows the Dungeon Master to easily see beyond the screen and reach over, even as it keeps die rolls and notes hidden from players. • Provides an at-a-glance reference for the most relevant and often used in-game information, equipping Dungeon Masters of all skill levels with essential support. • An excellent resource for new and existing Dungeons Masters to facilitate inspired adventures and an engaging play experience. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.

Dungeons Dragons Acquisitions Incorporated HC D D Campaign Accessory Hardcover Book

Dungeons   Dragons Acquisitions Incorporated HC  D D Campaign Accessory Hardcover Book  Book
Author : Wizards RPG Team
Publisher : Wizards of the Coast
Release : 2019-06-18
ISBN : 0786966904
Language : En, Es, Fr & De

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Book Description :

Explore a wealth of peril and personalities in this campaign book for the world’s greatest roleplaying game, Dungeons & Dragons. Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign. • Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse. • Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms—Acquisitions Incorporated. • The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more. • You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore—and to strip-mine for profit. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Game Wizards

Game Wizards Book
Author : Jon Peterson
Publisher : MIT Press
Release : 2021-10-12
ISBN : 0262542951
Language : En, Es, Fr & De

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Book Description :

The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

Simply6 A Fast Universal Tabletop Roleplaying Game

Simply6  A Fast  Universal  Tabletop Roleplaying Game Book
Author : Russ Morrissey
Publisher : Unknown
Release : 2019-07-30
ISBN : 9781912007547
Language : En, Es, Fr & De

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Book Description :

Welcome to Simply6! Simply6 is a fast, light tabletop roleplaying game by Russ Morrissey for 2 or more players which you can play using just six-sided dice.Simply6 is a multi-genre game. You can play in fantasy settings, science-fiction settings, or contemporary settings. You can play in the Wild West or a cyberpunk dystopia. The scope of your setting is entirely up to you, and these rules are simple and flexible enough to handle them all.In this short rulebook, you'll find sections which tell you the core rules, how to create a character, how to adjudicate magic and combat, and a list of monsters for your characters to fight.It's small. It's simple. It's Simply6.

Volo s Guide to Monsters

Volo s Guide to Monsters Book
Author : Wizards RPG Team
Publisher : Wizards of the Coast
Release : 2016-11-15
ISBN : 0786966017
Language : En, Es, Fr & De

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Book Description :

Immerse yourself in monster lore in this supplement for the world’s greatest roleplaying game This is NOT just another Monster Manual! Volo’s Guide to Monsters provides something exciting for players and Dungeon Masters everywhere. · A deep dive into the lore behind some of D&D’s most popular and iconic monsters · Dozens of monsters new to the fifth edition to include in your epic adventures · New playable races to allow you to build characters to fit nearly any type of story in your D&D game. The esteemed loremaster Volothamp Geddarm is back and he’s written a fantastical dissertation, covering some of the most iconic monsters in the Forgotten Realms. Unfortunately, the Sage of Shadowdale himself, Elminster, doesn’t believe Volo gets some of the important details quite right. Don’t miss out as Volo and Elminster square off (academically speaking of course) to illuminate the uninitiated on creatures both common and obscure. Uncover the machinations of the mysterious Kraken Society, what is the origin of the bizarre froghemoth, or how to avoid participating in the ghastly reproductive cycle of the grotesque vargouille. Dungeon Masters and players will get some much-needed guidance as you plan your next venture, traipsing about some dusty old ruin in search of treasure, lore, and let’s not forget ... dangerous creatures whose horns, claws, fangs, heads, or even hides might comfortably adorn the walls of your trophy room. If you survive. Research has never been so dangerous!

Dungeons Dragons Annual 2021

Dungeons   Dragons Annual 2021 Book
Author : EGMONT UK LTD
Publisher : Unknown
Release : 2020-10-29
ISBN : 9781405299381
Language : En, Es, Fr & De

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Book Description :

Discover everything there is to know about the world's most popular role-playing game. Dungeons & Dragons has never been more popular, and this official annual brings together everything that makes the series great. Featuring heroes of legend, the most challenging monsters and handy tips on how to start or continue your adventure, this book is sure to be a (critical) hit with fans of all ages.

D D Dungeon Masters Screen Dungeon Kit Dungeons Dragons DM Accessories

D D Dungeon Masters Screen  Dungeon Kit  Dungeons   Dragons DM Accessories  Book
Author : Wizards RPG Team
Publisher : Wizards of the Coast
Release : 2021-09-21
ISBN : 0786967331
Language : En, Es, Fr & De

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Book Description :

Delve into dungeons with this kit for the world’s greatest roleplaying game Delve into the Dungeons’ Depths This kit equips the Dungeon Master® with a screen and other tools that are perfect for running D&D® adventures through dungeons, whether ruined or thriving. The Dungeon Master’s screen features a painting of a fantastic vista that plunges into the deep reaches of a mountain. Useful rules references cover the screen’s interior, with an emphasis on dungeon-delving.

Dungeons Dragons Player s Handbook Core Rulebook D D Roleplaying Game

Dungeons   Dragons Player s Handbook  Core Rulebook  D D Roleplaying Game  Book
Author : Wizards RPG Team
Publisher : Wizards of the Coast
Release : 2014-08-19
ISBN : 0786965606
Language : En, Es, Fr & De

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Book Description :

Create heroic characters for the world’s greatest roleplaying game. The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create characters from among the most iconic D&D races and classes. Publisher’s Weekly #1 Best Seller in Hardcover Nonfiction Wall Street Journal #1 Best Seller in Hardcover Nonfiction • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • The Player’s Handbook is the first of three D&D core rulebooks, along with the Monster Manual and the Dungeon Master’s Guide. The Player’s Handbook is the cornerstone. It’s the foundational text of D&D’s fifth edition—for beginners and for veterans alike. • The Player’s Handbook walks you through how to create a Dungeons & Dragons character—the role you’ll play in the D&D world. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Dungeons Dragons Ghosts of Saltmarsh Hardcover Book D D Adventure

Dungeons   Dragons Ghosts of Saltmarsh Hardcover Book  D D Adventure  Book
Author : Wizards RPG Team
Publisher : Wizards of the Coast
Release : 2019-05-21
ISBN : 0786966750
Language : En, Es, Fr & De

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Book Description :

Explore the waves above and the fathoms below in these watery adventures for the world’s greatest roleplaying game. “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker Ghosts of Saltmarsh brings classic adventures into fifth edition Dungeons & Dragons. This adventure book combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic “U” series, plus some of the best nautical adventures from the history of Dungeon Magazine: Sinister Secret of Saltmarsh, Danger at Dunwater, Salvage Operation, Isle of the Abbey, The Final Enemy, Tammeraut’s Fate, The Styes. • Ghosts of Salt Marsh includes a variety of seafaring adventures, enough to take characters from level 1 to level 12. • This supplement introduces the port town of Saltmarsh, the perfect starting point for a nautical campaign. • Each adventure can be played individually, inserted into your ongoing game or combined into a single epic nautical campaign. • Dungeon Masters will find rules for ships and sea travel, deck plans for various vessels, an appendix with rules for new and classic monsters, and much more. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Dungeons Dragons Dungeon Master s Guide Core Rulebook D D Roleplaying Game

Dungeons   Dragons Dungeon Master s Guide  Core Rulebook  D D Roleplaying Game  Book
Author : Wizards RPG Team
Publisher : Wizards of the Coast
Release : 2014-12-09
ISBN : 0786965622
Language : En, Es, Fr & De

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Book Description :

Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Dungeons Dragons Starter Set Six Dice Five Ready to Play D D Characters With Character Sheets a Rulebook and One Adventure

Dungeons   Dragons Starter Set  Six Dice  Five Ready to Play D D Characters With Character Sheets  a Rulebook  and One Adventure  Book
Author : Wizards RPG Team
Publisher : Wizards of the Coast
Release : 2014-07-15
ISBN : 0786965592
Language : En, Es, Fr & De

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Book Description :

Everything you need to start playing the world’s greatest roleplaying game. “I recommend [the D&D Starter Set] for anyone who’s curious and wants to learn D&D.”—Ed Grabionowski, io9.Gizmodo.com The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! • FIVE READY-TO-PLAY CHARACTERS • SIX DICE • ONE ADVENTURE BOOK: LOST MINE OF PHANDELVER • ONE RULEBOOK • ONE CHARACTER SHEET “D&D acolytes are everywhere. . .Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. The main Dungeons & Dragons books are the Player’s Handbook, Monster Manual, and Dungeon Master’s Guide.