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Autodesk 3ds Max 2022 Fundamentals Mixed Units

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Autodesk 3ds Max 2022 Fundamentals Mixed Units

Autodesk 3ds Max 2022  Fundamentals  Mixed Units  Book
Author : ASCENT - Center for Technical Knowledge
Publisher : Ascent, Center for Technical Knowledge
Release : 2021-06-23
ISBN : 9781956032024
Language : En, Es, Fr & De

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Book Description :

The Autodesk(R) 3ds Max(R) 2022: Fundamentals guide provides a thorough introduction to the Autodesk(R) 3ds Max(R) 2022 software that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users. The guide instructs you on how to effectively use the software interface and navigate through the scenes. It explores the creation of 3D objects and how to bring in objects from other software such as Autodesk Revit, AutoCAD, and Civil 3D. Additionally, it teaches you to prepare the scenes for renderings by adding materials, lights, and cameras. Finally, the guide covers an understanding of various renderers included with the software, as well as image creation and animation techniques. The practices in this guide are primarily geared towards real-world tasks encountered by users of the Autodesk 3ds Max software in the Architecture, Interior Design, and Civil Engineering industries. Advanced topics such as character modeling, character animation, and rigging are not covered in this guide. Topics Covered Autodesk 3ds Max interface and workflow Assembling files by importing, linking, or merging 3D modeling with primitives and 2D objects Using modifiers to create and modify 3D objects Materials and maps Autodesk 3ds Max lighting Working with cameras and exposure control Rendering using various renderers, such as Scanline, ART, and Arnold Animation for visualization Prerequisites Access to the 2022.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (e.g., 2021). Experience with 3D modeling is recommended.

Autodesk 3ds Max 2022 Fundamentals

Autodesk 3ds Max 2022 Fundamentals Book
Author : Ascent
Publisher : Unknown
Release : 2021-08
ISBN : 9781630574246
Language : En, Es, Fr & De

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Book Description :

Download Autodesk 3ds Max 2022 Fundamentals book written by Ascent, available in PDF, EPUB, and Kindle, or read full book online anywhere and anytime. Compatible with any devices.

CAD Fundamentals for Architecture

CAD Fundamentals for Architecture Book
Author : Elys John
Publisher : Laurence King Publishing
Release : 2013-10-15
ISBN : 1780674996
Language : En, Es, Fr & De

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Book Description :

Computer-aided design (CAD) is the dominant design and drawing tool used in architecture, and all students need to acquire basic skills in using it. This book explains the key CAD skills required to create plans, 3D models and perspectives. Detailed text and hundreds of screengrabs and visuals are used to demonstrate the various techniques and processes. 2D skills are shown using AutoCAD, SketchUp and Vectorworks, while 3D modelling and presentation techniques also include 3ds Max, Maya, Form·Z and Photoshop. The reader will learn how to simplify the software interface and tools in order to focus on the most common and useful tasks. This is an invaluable guide for all students of architecture.

Kelly L Murdock s Autodesk 3ds Max 2021 Complete Reference Guide

Kelly L  Murdock s Autodesk 3ds Max 2021 Complete Reference Guide Book
Author : Kelly Murdock
Publisher : SDC Publications
Release : 2020-08
ISBN : 1630573345
Language : En, Es, Fr & De

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Book Description :

Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.

Fundamentals of Computer Programming with C

Fundamentals of Computer Programming with C  Book
Author : Svetlin Nakov,Veselin Kolev
Publisher : Faber Publishing
Release : 2013-09-01
ISBN : 9544007733
Language : En, Es, Fr & De

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Book Description :

The free book "Fundamentals of Computer Programming with C#" is a comprehensive computer programming tutorial that teaches programming, logical thinking, data structures and algorithms, problem solving and high quality code with lots of examples in C#. It starts with the first steps in programming and software development like variables, data types, conditional statements, loops and arrays and continues with other basic topics like methods, numeral systems, strings and string processing, exceptions, classes and objects. After the basics this fundamental programming book enters into more advanced programming topics like recursion, data structures (lists, trees, hash-tables and graphs), high-quality code, unit testing and refactoring, object-oriented principles (inheritance, abstraction, encapsulation and polymorphism) and their implementation the C# language. It also covers fundamental topics that each good developer should know like algorithm design, complexity of algorithms and problem solving. The book uses C# language and Visual Studio to illustrate the programming concepts and explains some C# / .NET specific technologies like lambda expressions, extension methods and LINQ. The book is written by a team of developers lead by Svetlin Nakov who has 20+ years practical software development experience. It teaches the major programming concepts and way of thinking needed to become a good software engineer and the C# language in the meantime. It is a great start for anyone who wants to become a skillful software engineer. The books does not teach technologies like databases, mobile and web development, but shows the true way to master the basics of programming regardless of the languages, technologies and tools. It is good for beginners and intermediate developers who want to put a solid base for a successful career in the software engineering industry. The book is accompanied by free video lessons, presentation slides and mind maps, as well as hundreds of exercises and live examples. Download the free C# programming book, videos, presentations and other resources from http://introprogramming.info. Title: Fundamentals of Computer Programming with C# (The Bulgarian C# Programming Book) ISBN: 9789544007737 ISBN-13: 978-954-400-773-7 (9789544007737) ISBN-10: 954-400-773-3 (9544007733) Author: Svetlin Nakov & Co. Pages: 1132 Language: English Published: Sofia, 2013 Publisher: Faber Publishing, Bulgaria Web site: http://www.introprogramming.info License: CC-Attribution-Share-Alike Tags: free, programming, book, computer programming, programming fundamentals, ebook, book programming, C#, CSharp, C# book, tutorial, C# tutorial; programming concepts, programming fundamentals, compiler, Visual Studio, .NET, .NET Framework, data types, variables, expressions, statements, console, conditional statements, control-flow logic, loops, arrays, numeral systems, methods, strings, text processing, StringBuilder, exceptions, exception handling, stack trace, streams, files, text files, linear data structures, list, linked list, stack, queue, tree, balanced tree, graph, depth-first search, DFS, breadth-first search, BFS, dictionaries, hash tables, associative arrays, sets, algorithms, sorting algorithm, searching algorithms, recursion, combinatorial algorithms, algorithm complexity, OOP, object-oriented programming, classes, objects, constructors, fields, properties, static members, abstraction, interfaces, encapsulation, inheritance, virtual methods, polymorphism, cohesion, coupling, enumerations, generics, namespaces, UML, design patterns, extension methods, anonymous types, lambda expressions, LINQ, code quality, high-quality code, high-quality classes, high-quality methods, code formatting, self-documenting code, code refactoring, problem solving, problem solving methodology, 9789544007737, 9544007733

Kelly L Murdock s Autodesk 3ds Max 2020 Complete Reference Guide

Kelly L  Murdock s Autodesk 3ds Max 2020 Complete Reference Guide Book
Author : Kelly Murdock
Publisher : SDC Publications
Release : 2019-08
ISBN : 1630572535
Language : En, Es, Fr & De

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Book Description :

Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills. What is Autodesk 3ds Max? Autodesk 3ds Max is a popular 3D modeling, animation, rendering, and compositing software widely used by game developers and graphic designers in the film and television industry. What you'll learn Discover all the new features and changes in 3ds Max 2020 Learn how to reference, select, clone, group, link and transform objects Explore 3D modeling and how to apply materials and textures Set impressive scenes with backgrounds, cameras and lighting Master smart techniques for rendering, compositing and animating Create characters, add special effects, and finish with dynamic animations such as hair and cloth Get comfortable with key tools such as Track View, Quicksilver, mental ray®, Space Warps, MassFX and more Who this book is for This comprehensive reference guide not only serves as a reference for experienced users, but it also easily introduces beginners to this complex software. Packed with expert advice from popular author Kelly Murdock, it begins with a getting started section to get you up and running, then continues with more than 150 step-by-step tutorials, in depth coverage of advanced features, and plenty of tips and timesavers along the way. Section Videos Each section of the book has a corresponding video. In each video author Kelly Murdock gives a brief overview of the contents of that section in the book, and covers some of the basics from the chapters within that section.

Introducing 3ds Max 9

Introducing 3ds Max 9 Book
Author : Dariush Derakhshani,Randi L. Derakhshani
Publisher : John Wiley & Sons
Release : 2011-01-11
ISBN : 1118058542
Language : En, Es, Fr & De

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Book Description :

Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Beginning Blender

Beginning Blender Book
Author : Lance Flavell
Publisher : Apress
Release : 2011-08-27
ISBN : 1430231270
Language : En, Es, Fr & De

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Book Description :

A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path. Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.

3ds Max Lighting

3ds Max Lighting Book
Author : Nicholas Boughen
Publisher : Wordware
Release : 2004-12
ISBN : 155622401X
Language : En, Es, Fr & De

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Book Description :

Because good lighting is so critical to the final look of your shot, an understanding of how lighting works and how to use the available lighting tools is essential. 3ds max Lighting begins with a discussion of lighting principles and color theory and provides an introduction to the tools in 3ds max, finishing with a number of tutorials demonstrating the application of both 3ds max tools and lighting concepts. Throughout, the emphasis is on making your lighting believable, accurate, and pleasing to the eye.

Mastering AutoCAD Civil 3D 2016

Mastering AutoCAD Civil 3D 2016 Book
Author : Cyndy Davenport,Ishka Voiculescu
Publisher : John Wiley & Sons
Release : 2015-08-19
ISBN : 111905947X
Language : En, Es, Fr & De

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Book Description :

Utilize AutoCAD Civil 3D 2016 for a real-world workflow with these expert tricks and tips Mastering AutoCAD Civil 3D 2016 is a complete, detailed reference and tutorial for Autodesk's extremely popular and robust civil engineering software. With straightforward explanations, real-world examples, and practical tutorials, this invaluable guide walks you through everything you need to know to be productive. The focus is on real-world applications in professional environments, with all datasets available for download, and thorough coverage helps you prepare for the AutoCAD Civil 3D certification exam with over an hour's worth of video on crucial tips and techniques. You'll learn how to navigate the software and use essential tools, and how to put it all together in the context of a real-world project. In-depth discussion covers surveying, alignments, surface, grading, cross sections and more, and instructor support materials provide an ideal resource for training and education. This book will take you from beginner to pro, so you can get the most out of AutoCAD Civil 3D every step of the way. Understand key concepts and get acquainted with the interface Create, edit, and display all elements of a project Learn everything you need to know for the certification exam Download the datasets and start designing right away With expert insight, tips, and techniques, Mastering AutoCAD Civil 3D 2016 helps you become productive from the very beginning.

Pipe Drafting and Design

Pipe Drafting and Design Book
Author : Roy A. Parisher
Publisher : Elsevier
Release : 2001-10-24
ISBN : 0080539009
Language : En, Es, Fr & De

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Book Description :

Pipe designers and drafters provide thousands of piping drawings used in the layout of industrial and other facilities. The layouts must comply with safety codes, government standards, client specifications, budget, and start-up date. Pipe Drafting and Design, Second Edition provides step-by-step instructions to walk pipe designers and drafters and students in Engineering Design Graphics and Engineering Technology through the creation of piping arrangement and isometric drawings using symbols for fittings, flanges, valves, and mechanical equipment. The book is appropriate primarily for pipe design in the petrochemical industry. More than 350 illustrations and photographs provide examples and visual instructions. A unique feature is the systematic arrangement of drawings that begins with the layout of the structural foundations of a facility and continues through to the development of a 3-D model. Advanced chapters discuss the customization of AutoCAD, AutoLISP and details on the use of third-party software to create 3-D models from which elevation, section and isometric drawings are extracted including bills of material. Covers drafting and design fundamentals to detailed advice on the development of piping drawings using manual and AutoCAD techniques 3-D model images provide an uncommon opportunity to visualize an entire piping facility Each chapter includes exercises and questions designed for review and practice

Digital Lighting and Rendering

Digital Lighting and Rendering Book
Author : Jeremy Birn
Publisher : Pearson Education
Release : 2006-04-27
ISBN : 0132798212
Language : En, Es, Fr & De

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Book Description :

Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry

Mastering Autodesk Inventor 2014 and Autodesk Inventor LT 2014

Mastering Autodesk Inventor 2014 and Autodesk Inventor LT 2014 Book
Author : Curtis Waguespack
Publisher : John Wiley & Sons
Release : 2013-06-06
ISBN : 1118758285
Language : En, Es, Fr & De

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Book Description :

An Autodesk Official Press guide to the powerful mechanical design software Autodesk Inventor has been used to design everything from cars and airplanes to appliances and furniture. This comprehensive guide to Inventor and Inventor LT features real-world workflows and work environments, and is packed with practical tutorials that focus on teaching Inventor tips, tricks, and techniques. Additionally, you can download datasets to jump in and practice on any exercise. This reference and tutorial explains key interface conventions, capabilities, tools, and techniques, including design concepts and application, parts design, assemblies and subassemblies, weldment design, and the use of Design Accelerators and Design Calculators. There's also detailed coverage of design tactics for large assemblies, effective model design for various industries, strategies for effective data and asset sharing, using 2D and 3D data from other CAD systems, and improving designs by incorporating engineering principles. Uses real-world sample projects so you can quickly grasp the interface, tools, and processes Features detailed documentation on everything from project set up to simple animations and documentation for exploded views, sheet metal flat patterns, plastic part design, and more Covers crucial productivity-boosting tools, iLogic, data exchange, the Frame Generator, Inventor Studio visualization tools, dynamic simulation and stress analysis features, and routed systems features Downloadable datasets let you jump into the step-by-step tutorials anywhere Mastering Autodesk Inventor and Autodesk Inventor LT is the essential, comprehensive training guide for this powerful software.

Autodesk REVIT 2022 Architecture

Autodesk   REVIT   2022 Architecture Book
Author : Munir Hamad
Publisher : Mercury Learning and Information
Release : 2021-06-22
ISBN : 1683927192
Language : En, Es, Fr & De

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Book Description :

Covering all of the major techniques, this book uses both metric and imperial units to illustrate the myriad drawing and editing tools for this popular application. Use the companion files to set up drawing exercises and projects and to see all of the book’s figures. Autodesk Revit 2022 Architecture includes over 50 “mini-workshops” that complete small projects from concept through actual plotting. Solving all of these workshops will help to master Revit Architecture from beginning to end, without overlooking any of the basic commands and functions. FEATURES: Uses both metric and imperial units to illustrate the myriad drawing and editing tools of this popular application Includes over 50 “mini-workshops” and hundreds of figures that complete small projects Helps you to prepare for the Revit Architecture Certified Professional exam Exercises and projects included for use as a textbook.

The Interior Design Reference Specification Book

The Interior Design Reference   Specification Book Book
Author : Linda O'Shea,Chris Grimley,Mimi Love
Publisher : Rockport Publishers
Release : 2013-07-01
ISBN : 1610587901
Language : En, Es, Fr & De

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Book Description :

DIV In the world of interior design, thousands of bits of crucial information are scattered across a wide array of sources. The Interior Design Reference & Specification Book collects the information essential to planning and executing interior projects of all shapes and sizes, and distills it in a format that is as easy to use as it is to carry. You’ll also find interviews with top practitioners drawn across the field of interior design. —Fundamentals provides a step-by-step overview of an interiors project, describing the scope of professional services, the project schedule, and the design and presentation tools used by designers. —Space examines ways of composing rooms as spatial environments while speaking to functional and life-safety concerns. —Surface identifies options in color, material, texture, and pattern, while addressing maintenance and performance issues. —Environments looks at aspects of interior design that help create a specific mood or character, such as natural and artificial lighting, sound and smell. —Elements describes the selection and specification of furniture and fixtures, as well as other components essential to an interior environment, such as artwork and accessories. —Resources gathers a wealth of useful data, from sustainability guidelines to online sources for interiors-related research. /div

Polyolefin Compounds and Materials

Polyolefin Compounds and Materials Book
Author : Mariam Al-Ali AlMa'adeed,Igor Krupa
Publisher : Springer
Release : 2015-12-23
ISBN : 3319259822
Language : En, Es, Fr & De

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Book Description :

This book describes industrial applications of polyolefins from the researchers' perspective. Polyolefins constitute today arguably the most important class of polymers and polymeric materials for widespread industrial applications. This book summarizes the present state of the art. Starting from fundamental aspects, such as the polymerization techniques to synthesize polyolefins, the book introduces the topic. Basic knowledge about polyolefin composites and blends is explained, before applications aspects in different industry sectors are discussed. The spectrum comprises a wide range of applications and industry sectors, such as the packaging and food industry, the textile industry, automotive and buildings, and even biomedical applications. Topics, which are addressed in the various chapters, comprise synthesis and processing of the materials; their classification; mechanical, physical and technical requirements and properties; their characterization; and many more. In the end of the book, even the disposal, degradation and recycling of polyolefins are addressed, and light is shed on their commercial significance and economic value. In this way, the book follows the entire 'lifetime' of polyolefin compounds and materials: from their synthesis and processing, over applications, to the recycling and reuse of disposed or degraded polyolefin substrates.

Fundamentals of Multimedia

Fundamentals of Multimedia Book
Author : Ze-Nian Li,Mark S. Drew,Jiangchuan Liu
Publisher : Springer Science & Business Media
Release : 2014-04-09
ISBN : 331905290X
Language : En, Es, Fr & De

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Book Description :

This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.

Computer Fundamentals

Computer Fundamentals Book
Author : Anita Goel
Publisher : Pearson Education India
Release : 2010-09
ISBN : 9788131733097
Language : En, Es, Fr & De

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Book Description :

Computer Fundamentals is specifically designed to be used at the beginner level. It covers all the basic hardware and software concepts in computers and its peripherals in a very lucid manner.

Pro Unity Game Development with C

Pro Unity Game Development with C  Book
Author : Alan Thorn
Publisher : Apress
Release : 2014-05-29
ISBN : 1430267453
Language : En, Es, Fr & De

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Book Description :

In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity. C# is the most popular programming language for experienced Unity developers, helping them get the most out of what Unity offers. If you're already using C# with Unity and you want to take the next step in becoming an experienced, professional-level game developer, this is the book you need. Whether you are a student, an indie developer, or a season game dev professional, you'll find helpful C# examples of how to build intelligent enemies, create event systems and GUIs, develop save-game states, and lots more. You'll understand and apply powerful programming concepts such as singleton classes, component based design, resolution independence, delegates, and event driven programming. By the end of the book, you will have a complete first person shooter game up and running with Unity. Plus you'll be equipped with the know-how and techniques needed to deploy your own professional-grade C# games. If you already know a bit of C# and you want to improve your Unity skills, this is just the right book for you.

Architectural Research Methods

Architectural Research Methods Book
Author : Linda N. Groat,David Wang
Publisher : John Wiley & Sons
Release : 2013-04-03
ISBN : 1118418514
Language : En, Es, Fr & De

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Book Description :

A practical guide to research for architects and designers—now updated and expanded! From searching for the best glass to prevent glare to determining how clients might react to the color choice for restaurant walls, research is a crucial tool that architects must master in order to effectively address the technical, aesthetic, and behavioral issues that arise in their work. This book's unique coverage of research methods is specifically targeted to help professional designers and researchers better conduct and understand research. Part I explores basic research issues and concepts, and includes chapters on relating theory to method and design to research. Part II gives a comprehensive treatment of specific strategies for investigating built forms. In all, the book covers seven types of research, including historical, qualitative, correlational, experimental, simulation, logical argumentation, and case studies and mixed methods. Features new to this edition include: Strategies for investigation, practical examples, and resources for additional information A look at current trends and innovations in research Coverage of design studio–based research that shows how strategies described in the book can be employed in real life A discussion of digital media and online research New and updated examples of research studies A new chapter on the relationship between design and research Architectural Research Methods is an essential reference for architecture students and researchers as well as architects, interior designers, landscape architects, and building product manufacturers.