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Anatomy For 3d Artists

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Anatomy for 3D Artists

Anatomy for 3D Artists Book
Author : Chris Legaspi
Publisher : 3Dtotal Pub
Release : 2015
ISBN : 9781909414242
File Size : 33,6 Mb
Language : En, Es, Fr and De

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Book Summary :

A comprehensive human anatomy guide for today's 3D artist, offering fundamental, theoretical and practical skills in anatomy and proportion.

Anatomy for Artists

Anatomy for Artists Book
Author : 3dtotal 3dtotal Publishing
Publisher : 3dtotal Publishing
Release : 2021-01-15
ISBN : 9781912843107
File Size : 43,7 Mb
Language : En, Es, Fr and De

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Book Summary :

Anatomy for Artists is an extensive collection of photography and drawings for artists of all mediums portraying the human form.

3D Art Essentials

3D Art Essentials Book
Author : Ami Chopine
Publisher : Taylor & Francis
Release : 2012-08-06
ISBN : 113613221X
File Size : 54,7 Mb
Language : En, Es, Fr and De

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Book Summary :

Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.

ZBrush Digital Sculpting Human Anatomy

ZBrush Digital Sculpting Human Anatomy Book
Author : Scott Spencer
Publisher : John Wiley & Sons
Release : 2010-12-16
ISBN : 0470599871
File Size : 25,7 Mb
Language : En, Es, Fr and De

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Book Summary :

Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Photoshop for 3D Artists

Photoshop for 3D Artists Book
Author : Tom Greenway,Simon Morse,Jo Hargreaves
Publisher : 3Dtotal Pub
Release : 2011
ISBN : 9780955153037
File Size : 24,5 Mb
Language : En, Es, Fr and De

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Book Summary :

A comprehensive Photoshop guide exclusively for 3D artists covering key stages in the pipeline, including previz, texturing and post-production.

Morpho

Morpho Book
Author : Michel Lauricella
Publisher : Rocky Nook, Inc.
Release : 2018-06-15
ISBN : 1681983761
File Size : 26,5 Mb
Language : En, Es, Fr and De

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Book Summary :

In this book, Michel Lauricella presents both his artistic and systematic methods for drawing the human body—with drawing techniques from the écorché (showing the musculature underneath the skin) to sketches of models in action. In more than 1000 illustrations, the human body is shown from a new perspective—from bone structure to musculature, from anatomical detail to the body in motion. Morpho is a rich, fascinating, and helpful book that can go with you everywhere on your sketching journey. p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 16.0px Times; color: #212121} p.p2 {margin: 0.0px 0.0px 0.0px 0.0px; font: 16.0px Times; color: #212121; min-height: 19.0px} p.p3 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Cambria; color: #212121} span.s1 {color: #232323} In this book, artist and teacher Michel Lauricella presents both his artistic and systematic methods for drawing the human body with drawing techniques from the écorché (showing the musculature and bone structure beneath the skin) to dynamic sketches of models in action. In more than 1000 illustrations, the human body is shown from a new perspective—from bone structure to musculature, from anatomical detail to the body in motion. Lauricella believes that only by learning basic human anatomy can one’s drawing skills be perfected. Morpho is a rich, fascinating, and essential book that can go with you everywhere on your sketching journey.

Anatomy for Fantasy Artists

Anatomy for Fantasy Artists Book
Author : Glenn Fabry
Publisher : David and Charles
Release : 2021-09-28
ISBN : 1446381226
File Size : 43,5 Mb
Language : En, Es, Fr and De

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Book Summary :

An indispensable guide for anyone interested in improving and developing their fantasy art figures. Start with the basics of human anatomical drawing and musculature, and then learn ways to distort, develop, and transform the human figure, giving it features that range from monstrous or magical to super-agile or larger than life.

Digital Modeling

Digital Modeling Book
Author : William Vaughan
Publisher : New Riders
Release : 2011-12-27
ISBN : 0321712641
File Size : 22,6 Mb
Language : En, Es, Fr and De

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Book Summary :

Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.